bizplay meets creatables conference on 15.10.20

Creatables, the cross-innovation event all about sustainability goals for the games industry, companies, start-ups and universities, was a guest in Karlsruhe and online on 15 October 2020 at bizplay, the most important event for gamification and game design in Germany: At bizplay meets creatables, digital pioneers from the creative and games industry, start-ups and universities met SMEs – and together they created trendsetting sustainable innovation in exciting panels, talks and interactive workshops. The focus of bizplay meets creatables was the sustainability goal Good Health & Well-Being of the United Nations.

If you would like to watch the lectures and discussions afterwards: Soon we will provide extensive material on the YouTube channel and Flickr account of MFG.

At bizplay meets creatables the following topics were discussed:

  •     Sustainable value creation in the digital age through cross-innovation
  •     Games mechanisms for innovation to meet sustainability goals
  •     International keynotes and best practice examples, creative techniques for innovation and more sustainability
  • Creative Media and Health/Wellbeing in focus of the event

Sustainability stands for the necessity of change in our world, our society and our daily life:

  •     Users are becoming increasingly sensitive to the issue of sustainability and demand credible satisfaction of their needs through sustainably produced products and sustainably operated services.
  •     Companies are also increasingly under pressure from investors to actively and transparently incorporate sustainability into their operations in order to secure further investments.
  •     Society and politics are increasingly calling for the implementation of the climate goals and the 17 sustainability goals (SDG) of the United Nations.
  •     Many creative professionals and SMEs have long since made these goals their own: game developers who publish games on sustainability issues, XR experts* who use game mechanics for resource-saving products and new offerings, companies that up-cycle or are involved in new mobility solutions.

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